Newbie Starting Guide

Insanely Basic Info

Game Basics

-Score Types
-The Universe
-Newbie Status
-Chaos Mode
-Lightning Rounds

Account Control

-Account Details
-Magic Types
-My Realm
-My Status
-Hall Of Records


-Building Types
-Building Upgrades


-Unit Details
-Unit Upgrades
-Wizard Eye Scanner
-Attack Calculator


-Hostility and War
-Sphere Politics
-Facebook Center
-Mage's Council

-Premium Accounts
Mage Realms - Game Help Manual

Mana is the resource that you need to use your Military, Spell, and Spy shields, and to shield your own Spies when you send them on a mission. Your peasants, your military, and your buildings also consume mana each hour. Your mana is computed each hour and automatically added to your realm amount. Mana is also gained or lost in a successful attack.

The amount of mana that you receive each hour depends on the number of your mana-producing Mana Pools and Mana Fountains, after subtracting the amount you have allocated to your shields, and the amount consumed by your peasants, military, and buildings.

Your Mana Pools and Mana Fountains can store mana for future use, but any mana beyond what your Mana Pools and Mana Fountains can store is lost at the hour change. Your mana will never drop below zero, but if you have zero mana, the following bad things happen:

Your peasants growth rate is slowed to 25% of normal.
Your Villages will hold 10% fewer peasants.
Your attacks are at a -20% military disadvantage.
Your defense is at a -20% military disadvantage.
Your income is reduced by 10%.

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